The roar of the greasepaint, the smell of the crowd

One thing you can always count on seeing in a Sci-Fi action show is flying objects. Architecture is no exception, and why would it be? The day after anti-gravity is developed, somebody will start building a flying house.

I built my first one in The Illusion of Gravity. According to the story’s hero Rivan Saraf, “The only large shapes Iron Arrow could form in those days were cylinders and spheres. So that’s what you got when you ordered a flying house — a flattened tube fused to a flattened sphere.”

Continue reading “The roar of the greasepaint, the smell of the crowd”

Free Blender 3D Model

Last year, I created a posable flying house model in Blender for a book cover, thinking I might later use it in Unreal Engine. I have since discovered there aren’t enough hours in the day for me to develop that skill set.

But it’s a cool model. Maybe there’s someone who’d like to fool around with it. There’s a narrative universe, and associated character art begging to be modeled and rigged. For a look at that, click here. For the story behind the model, click here.

If you’re interested, tell me in the comments.

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